In MCRPG, you can form teams. Advantages of teams are:
- Maximum of 5 players on a team
- You can create team warps
- You toggle friendly fire (you don't hurt your team mates when you are fighting)
- Team members have access to your structures (coming soon)
- Team chat (coming soon)
- Team VIP - If you buy Team VIP, all members of your team get some VIP benefits, and you can have up to 15 players on your team! (coming soon)
/team create [name] [password]- Create a team.
/team join [name] [password]- Joins a team. If you are already on a team, you will be removed from your old team before being added to your new team.
/team info- Gives you info about your team
/team warp transfer [warpName] [newName]- Transfers a warp you control to your team
/team leave- Leaves your current team.
The player who creates a team is given Team Admin by default. Only a team admin can perform these commands.
/team kick [player]- Kicks the specified player from your team.
/team admin [player]- Gives this player admin permissions. These permissions cannot be revoked!
/team settings enablepvp- Enable PVP between team members (friendly fire is on)
/team settings disablepvp- Disable PVP between team members (friendly fire is off)
/team settings enablejoin- Allow players with the correct password to join your team
/team settings disablejoin- Do not allow any players to join your team
All warp commands behave the same as normal, but will work on team warps as well. If a warp name conflicts, (you have a private warp named 'base' and a team warp named 'base' as well) you will only be able to perform actions on your personal warp. In the case of a conflict, you can still go to a team warp, by using the command
/warp team [warpName].
For details on warps commands, visit: mcrpg.com/help/warps